M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Duskrider Falcon | 1W | Creature — Bird | Flying, protection from black 1/1 |
Valkyrie's Sword | 1W | Artifact — Equipment | When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. Equipped creature gets +2/+1. Equip {3} |
Stronghold Zeppelin | 2UU | Creature — Human | Flying Stronghold Zeppelin can block only creatures with flying. 3/3 |
Marauding Sphinx | 3UU | Creature — Sphinx Rogue | Flying, vigilance, ward {2} Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/5 |
Shepherd of the Lost | 4W | Creature — Angel | Flying, first strike, vigilance 3/3 |
Twilight Shepherd | 3WWW | Creature — Angel | Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5 |
Obscura Initiate | 2U | Creature — Bird Citizen | Flying {1}{W/B}: Obscura Initiate gains lifelink until end of turn. 2/2 |
Wall of Denial | 1WU | Creature — Wall | Defender, flying Shroud (This creature can't be the target of spells or abilities.) 0/8 |
Fire Sprites | 1G | Creature — Faerie | Flying {G}, {T}: Add {R}. 1/1 |
Maraleaf Pixie | GU | Creature — Faerie | Flying {T}: Add {G} or {U}. 2/2 |