Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seismic Elemental

3RR · Creature — Elemental

When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Rishadan Airship 2UCreature — Human Pirate Flying Rishadan Airship can block only creatures with flying. 3/1
Satyr Piper 2GCreature — Satyr Rogue {3}{G}: Target creature must be blocked this turn if able. 2/1
Blockade Runner 3UCreature — Merfolk {U}: Blockade Runner can't be blocked this turn. 2/2
Stronghold Zeppelin 2UUCreature — Human Flying Stronghold Zeppelin can block only creatures with flying. 3/3
Gnarled Scarhide BEnchantment Creature — Minotaur Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Gnarled Scarhide can't block. Enchanted creature gets +2/+1 and can't block. 2/1
Top-Secret Tunnel Artifact — Contraption Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.
Bumper Cars Artifact — Attraction Visit — Target creature must be blocked this turn if able.
Expedition Raptor 3WWCreature — Bird Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2
Lim-Dûl's Cohort 1BBCreature — Zombie Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. 2/3
Dunland Crebain 2BCreature — Bird Horror Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1
Page 16