M:tG card similarity search
3RR · Creature — Elemental
When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Abu Ja'far | W | Creature — Human | When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1 |
Goblin Rimerunner | 2R | Snow Creature — Goblin Warrior | {T}: Target creature can't block this turn. {S}: Goblin Rimerunner gains haste until end of turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
Rampaging Ceratops | 4R | Creature — Dinosaur | Rampaging Ceratops can't be blocked except by three or more creatures. 5/4 |
Seasoned Buttoneer | 2U | Creature — Vedalken Employee | When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 2/2 |
Wall of Caltrops | 1W | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 2/1 |
Audacious Infiltrator | 1W | Creature — Dwarf Rogue | Audacious Infiltrator can't be blocked by artifact creatures. 3/1 |
Sacred Knight | 3W | Creature — Human Knight | Sacred Knight can't be blocked by black and/or red creatures. 3/2 |
Sneaky Homunculus | 1U | Creature — Homunculus Illusion | Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1 |
Song of Serenity | 1G | Enchantment | Creatures that are enchanted can't attack or block. |