Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seismic Spike

2RR · Sorcery

Destroy target land. Add {R}{R}.

Similar cards

Color identity:
NameManaTypeText
Planar Collapse 1WEnchantment At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
Spiritual Asylum 2WWEnchantment Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.
Tolarian Academy Legendary Land {T}: Add {U} for each artifact you control.
Mobilized District Land {T}: Add {C}. {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
Heartless Act 1BInstant Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
Pyroblast RInstant Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Hydroblast UInstant Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
Intrepid Stablemaster 1GCreature — Human Scout Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. 2/2
Mogg Salvage 2RInstant If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.
Tail the Suspect GUSorcery — Adventure Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
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