M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Planar Collapse | 1W | Enchantment | At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated. |
Spiritual Asylum | 2WW | Enchantment | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. |
Tolarian Academy | Legendary Land | {T}: Add {U} for each artifact you control. | |
Mobilized District | Land | {T}: Add {C}. {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control. | |
Heartless Act | 1B | Instant | Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature. |
Pyroblast | R | Instant | Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue. |
Hydroblast | U | Instant | Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red. |
Intrepid Stablemaster | 1G | Creature — Human Scout | Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. 2/2 |
Mogg Salvage | 2R | Instant | If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact. |
Tail the Suspect | GU | Sorcery — Adventure | Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.) |