Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seismic Strike

2R · Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Similar cards

Color identity:
NameManaTypeText
Voltage Surge RInstant As an additional cost to cast this spell, you may sacrifice an artifact. Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
Crimson Manticore 2RRCreature — Manticore Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. 2/2
Magmaw 3RRCreature — Elemental {1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target. 4/4
Charisma UUUEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.
Cleaving Skyrider 2WCreature — Human Warrior Flash Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) Flying When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures. 2/2
A-Unholy Heat RInstant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
Latulla, Keldon Overseer 3RRLegendary Creature — Human Spellshaper {X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to any target. 3/3
Ballista Squad 3WCreature — Human Rebel {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. 2/2
Matca Rioters 2GCreature — Human Warrior Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. */*
Bloodhall Priest 2BRCreature — Vampire Cleric Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4
Page 177