M:tG card similarity search
2R · Instant
Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Munitions Expert | BR | Creature — Goblin | Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control. 1/1 |
| Rite of Belzenlok | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create two 0/1 black Cleric creature tokens. III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." |
| Magister Sphinx | 4WUB | Artifact Creature — Sphinx | Flying When Magister Sphinx enters the battlefield, target player's life total becomes 10. 5/5 |
| Nihiloor | 2WUB | Legendary Creature — Horror | When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. 3/5 |
| Stronghold Rats | 2B | Creature — Rat | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Stronghold Rats deals combat damage to a player, each player discards a card. 2/1 |
| Run Afoul | G | Instant | Target opponent sacrifices a creature with flying. |
| Vizier of the True | 3W | Creature — Human Cleric | You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. 3/2 |
| Flame Channeler | 1R | Creature — Human Wizard | When a spell you control deals damage, transform Flame Channeler. 2/2 |
| Lazotep Sliver | 3B | Creature — Zombie Sliver | Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.) Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.) 4/4 |
| Mana Vault | 1 | Artifact | Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}. |