Card Codex

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17 May 2024: Card library updated.

Seize the Secrets

2U · Sorcery

This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.

Similar cards

Color identity:
NameManaTypeText
Eldrazi Guacamole Tightrope Stickers {TK}{TK} — Haste {TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs. {TK}{TK} — 1/4 {TK}{TK}{TK} — 5/3
Halo-Charged Skaab 4UCreature — Zombie When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 4/4
Access Tunnel Land {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Tel-Jilad Defiance 1GInstant Target creature gains protection from artifacts until end of turn. Draw a card.
Magewright's Stone 2Artifact {1}, {T}: Untap target creature that has an activated ability with {T} in its cost.
Rosheen Meanderer 3R/GLegendary Creature — Giant Shaman {T}: Add {C}{C}{C}{C}. Spend this mana only on costs that contain {X}. 4/4
Draconic Roar 1RInstant As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
Smuggler's Surprise GInstant Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Expanded Anatomy 3Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
Jeweled Spirit 3WWCreature — Spirit Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3
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