M:tG card similarity search
2U · Sorcery
This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dreadhorde Arcanist | 1R | Creature — Zombie Wizard | Trample Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 1/3 |
| Horn of Plenty | 6 | Artifact | Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step. |
| Second Thoughts | 4W | Instant | Exile target attacking creature. Draw a card. |
| Case of the Trampled Garden | 2G | Enchantment — Case | When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. |
| Silkweaver Elite | 2G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. 2/2 |
| Drowned Rusalka | U | Creature — Spirit | {U}, Sacrifice a creature: Discard a card, then draw a card. 1/1 |
| Raise the Alarm | 1W | Instant | Create two 1/1 white Soldier creature tokens. |
| Ian Malcolm, Chaotician | 1UR | Legendary Creature — Human Scientist | Whenever a player draws their second card each turn, that player exiles the top card of their library. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. 2/2 |
| Marauding Looter | 2UR | Creature — Human Pirate | Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3 |
| Screeching Drake | 3U | Creature — Drake | Flying When Screeching Drake enters the battlefield, draw a card, then discard a card. 2/2 |