M:tG card similarity search
· Land
Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
Name | Mana | Type | Text |
---|---|---|---|
Warden of the Wall | 3 | Artifact | Warden of the Wall enters the battlefield tapped. {T}: Add {C}. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. |
Devoted Paladin | 4W | Creature — Orc Knight | Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 4/4 |
Heraldic Banner | 3 | Artifact | As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color. |
Path of Ancestry | Land | Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) | |
Emmara, Voice of the Conclave | 1GW | Legendary Creature — Elf Cleric | Convoke When Emmara, Voice of the Conclave enters the battlefield, draft a card from Emmara, Voice of the Conclave's spellbook. 2/3 |
Blighted Burgeoning | 2G | Enchantment — Aura | Enchant land When Blighted Burgeoning enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Without Weakness | 1B | Instant | Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Huatli's Raptor | GW | Creature — Dinosaur | Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/3 |
Earth-Origin Yak | 3W | Creature — Ox | When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. 2/4 |
Slaying Mantis | 5GG | Creature — Insect Wrestler | Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. 6/6 |