Card Codex

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17 May 2024: Card library updated.

Sejiri Steppe

· Land

Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Similar cards

Color identity:
NameManaTypeText
Uncharted Haven Land Uncharted Haven enters the battlefield tapped. As Uncharted Haven enters the battlefield, choose a color. {T}: Add one mana of the chosen color.
Forgotten Sentinel 4Artifact Creature — Golem Forgotten Sentinel enters the battlefield tapped. 4/3
Rusted Sentinel 4Artifact Creature — Golem Rusted Sentinel enters the battlefield tapped. 3/4
Firemind Vessel 4Artifact Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.
Alpine Meadow Snow Land — Mountain Plains ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.
Arctic Treeline Snow Land — Forest Plains ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.
Contaminated Aquifer Land — Island Swamp ({T}: Add {U} or {B}.) Contaminated Aquifer enters the battlefield tapped.
Geothermal Bog Land — Swamp Mountain ({T}: Add {B} or {R}.) Geothermal Bog enters the battlefield tapped.
Glacial Floodplain Snow Land — Plains Island ({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.
Haunted Mire Land — Swamp Forest ({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.
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