M:tG card similarity search
4GG · Sorcery
Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Rootbreaker Wurm | 5GG | Creature — Wurm | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 |
Yavimaya Wurm | 4GG | Creature — Wurm | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/4 |
Volrath's Shapeshifter | 1UU | Creature — Phyrexian Shapeshifter | As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card. 0/1 |
Topiary Panther | 4GG | Creature — Plant Cat | Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 6/5 |
Star Whale | 6UU | Creature — Alien Whale | Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8 |
All Suns' Dawn | 4G | Sorcery | For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. |
Tainted Specter | 3B | Creature — Specter | Flying {1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery. 2/2 |
Glory | 3WW | Creature — Incarnation | Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3 |
Veiled Ascension | 3W | Enchantment | When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control. Face-down creatures you control enter the battlefield with a flying counter on them. At the beginning of your upkeep, you may cloak the top card of your library. |
Dinosaur Headdress | Artifact — Equipment | When Dinosaur Headdress enters the battlefield, attach it to target creature you control. As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. Equipped creature is a copy of the last chosen card. Equip {2} |