Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selective Memory

3U · Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Stomping Slabs 2RSorcery Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.
Borborygmos and Fblthp 2GURLegendary Creature — Cyclops Homunculus Whenever Borborygmos and Fblthp enters the battlefield or attacks, draw a card, then you may discard any number of land cards. When you discard one or more cards this way, Borborygmos and Fblthp deals twice that much damage to target creature. {1}{U}: Put Borborygmos and Fblthp into its owner's library third from the top. 6/5
Remorseful Cleric 1WCreature — Spirit Cleric Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1
Jaws of Stone 5RSorcery Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
Subtlety 2UUCreature — Elemental Incarnation Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3
Undead Alchemist 3UCreature — Zombie If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token. 4/2
Secure the Scene 4WSorcery Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
Ivy Seer 3GCreature — Elf Wizard {2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. 1/1
Elkin Bottle 3Artifact {3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Signature Spells 4UUEnchantment When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them. At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost.
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