Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selective Snare

XU · Sorcery

Return X target creatures of the creature type of your choice to their owner's hand.

Similar cards

Color identity:
NameManaTypeText
The Weatherseed Treaty 2GEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Gnarlwood Dryad GCreature — Dryad Horror Deathtouch Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. 1/1
Sickening Dreams 1BSorcery As an additional cost to cast this spell, discard X cards. Sickening Dreams deals X damage to each creature and each player.
Pit Keeper 1BCreature — Human Wizard When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand. 2/1
Ribbons XBBSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent loses X life.
Curious Herd 3GInstant Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls.
Entrapment Maneuver 3WInstant Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Power Surge RREnchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Atalya, Samite Master 3WWLegendary Creature — Human Cleric {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. 2/3
Hurl into History 3UUInstant Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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