Card Codex

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17 May 2024: Card library updated.

Selesnya Charm

GW · Instant

Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.

Similar cards

Color identity:
NameManaTypeText
Enthusiastic Study 2RInstant Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Brute Strength 1RInstant Target creature gets +3/+1 and gains trample until end of turn.
Colossus RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Colossal Might RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Confidence from Strength 2GSorcery Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Crash the Ramparts 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Fanatical Fever 2GGInstant Target creature gets +3/+0 and gains trample until end of turn.
Fanatical Strength 1GInstant Target creature gets +3/+3 and gains trample until end of turn.
Larger Than Life 1GSorcery Target creature gets +4/+4 and gains trample until end of turn.
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