Card Codex

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17 May 2024: Card library updated.

Selesnya Sagittars

3GW · Creature — Elf Archer

Reach (This creature can block creatures with flying.) Selesnya Sagittars can block an additional creature each combat. 2/5

Similar cards

Color identity:
NameManaTypeText
Skyclave Shade 1BCreature — Shade Kicker {2}{B} Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. 3/1
Westgate Regent 3BBCreature — Vampire Flying Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it. 4/4
Overencumbered 1WEnchantment — Aura Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
Weldfast Engineer 1BRCreature — Human Artificer At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn. 3/3
Void Winnower 9Creature — Eldrazi Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values. 11/9
Elemental Resonance 2GGEnchantment — Aura Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
Enter the Unknown GSorcery Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn.
Rite of Oblivion WBSorcery As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Bloodfeather Phoenix 1RCreature — Phoenix Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2
Necropolis Regent 3BBBCreature — Vampire Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. 6/5
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