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17 May 2024: Card library updated.

Self-Inflicted Wound

1B · Sorcery

Target opponent sacrifices a green or white creature. If that player does, they lose 2 life.

Similar cards

Color identity:
NameManaTypeText
Ghost-Lit Redeemer WCreature — Spirit {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1
Mogg Assassin 2RCreature — Goblin Assassin {T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. 2/1
Goblin Festival 1REnchantment {2}: Goblin Festival deals 1 damage to any target. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.
Structural Collapse 5RSorcery Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
Celestial Flare WWInstant Target player sacrifices an attacking or blocking creature.
Thoughtleech GGEnchantment Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Nettling Curse 2BEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able.
Owlin Shieldmage 3WBCreature — Bird Warlock Flying Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) 3/3
Epicenter 4RSorcery Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.
Torpid Moloch RCreature — Lizard Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2
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