Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selfless Glyphweaver

2W · Creature — Human Cleric

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Wilson, Urbane Bear 1GWLegendary Creature — Bear Warrior Reach, trample, lifelink Ward {2} {1}{G}{W}, Exile Wilson, Urbane Bear from your graveyard: Target creature you control perpetually gains lifelink. Activate only as a sorcery. 3/4
Hero of the Games 2RCreature — Human Soldier Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. 3/2
Unchecked Growth 2GInstant — Arcane Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
Glorifier of Dusk 3WWCreature — Vampire Soldier Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4
Crossroads Consecrator GCreature — Human Cleric {G}, {T}: Target attacking Human gets +1/+1 until end of turn. 1/2
Teferi's Protection 2WInstant Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Besmirch 1RRSorcery Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Master Symmetrist 2GGCreature — Rhino Druid Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Smogsteed Rider 2BBCreature — Human Wizard Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) 2/2
Lord of the Accursed 2BCreature — Zombie Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. 2/3
Page 80