Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selhoff Occultist

2U · Creature — Human Rogue

Whenever Selhoff Occultist or another creature dies, target player mills a card. 2/3

Similar cards

Color identity:
NameManaTypeText
Mind Drain 2BSorcery Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Noble Benefactor 2UCreature — Human Cleric When Noble Benefactor dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles. 2/2
Taoist Hermit 2GCreature — Human Mystic Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Bogardan Phoenix 2RRRCreature — Phoenix Flying When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it. 3/3
Broadside Bombardiers 2RCreature — Goblin Pirate Menace, haste Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.) 2/2
Water Weird 3UCreature — Elemental Weird Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn. 3/4
Cloudhoof Kirin 3UULegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. 4/4
Graven Abomination 3Artifact Creature — Horror Whenever Graven Abomination attacks, exile target card from defending player's graveyard. 3/1
Port Inspector 1UCreature — Human Whenever Port Inspector becomes blocked, you may look at defending player's hand. 1/2
A-Circle of the Land Druid 1GCreature — Gnome Druid When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 2/1
Page 167