M:tG card similarity search
2U · Creature — Human Rogue
Whenever Selhoff Occultist or another creature dies, target player mills a card. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Fell Horseman | 3B | Creature — Zombie Knight | When Fell Horseman dies, put it on the bottom of its owner's library. 3/3 |
| Squirrel-Powered Scheme | 2B | Enchantment | Increase the result of each die you roll by 2. |
| Gravelighter | 2B | Creature — Spirit | Flying When Gravelighter enters the battlefield, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature. 2/2 |
| Cry of Contrition | B | Sorcery | Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts dies, target player discards a card. |
| Bane, Lord of Darkness | 1WUB | Legendary Creature — God | As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield. 5/2 |
| Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |
| Armored Skaab | 2U | Creature — Zombie Warrior | When Armored Skaab enters the battlefield, mill four cards. 1/4 |
| Undercity Scrounger | 2B | Artifact Creature — Human Rogue | {T}: Create a Treasure token. Activate only if a creature died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/4 |
| Kor Bladewhirl | 1W | Creature — Kor Soldier Ally | Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. 2/2 |
| Gorging Vulture | 2B | Creature — Bird | Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.) 2/2 |