Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Selkie Hedge-Mage

2G/U · Creature — Merfolk Wizard

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Exclusion Mage 2UCreature — Human Wizard When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2
Colossal Badger 5GCreature — Badger When Colossal Badger enters the battlefield, you gain 3 life. 6/5
Honey Mammoth 4GGCreature — Elephant When Honey Mammoth enters the battlefield, you gain 4 life. 6/6
Hill Giant Herdgorger 4GGCreature — Giant When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6
Springmane Cervin 2GCreature — Elk When Springmane Cervin enters the battlefield, you gain 2 life. 3/2
Kitchen Finks 1G/WG/WCreature — Ouphe When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/2
Blood Crypt Land — Swamp Mountain ({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Breeding Pool Land — Forest Island ({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Godless Shrine Land — Plains Swamp ({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain Land — Plains Island ({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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