M:tG card similarity search
2W/UW/U · Creature — Griffin
Flying When Senate Griffin enters the battlefield, scry 1. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Chillerpillar | 3U | Snow Creature — Insect | {4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as Chillerpillar is monstrous, it has flying. 3/3 |
Frantic Scapegoat | R | Creature — Goat | Haste When Frantic Scapegoat enters the battlefield, suspect it. (It has menace and can't block.) Whenever one or more other creatures enter the battlefield under your control, if Frantic Scapegoat is suspected, you may suspect one of the other creatures. If you do, Frantic Scapegoat is no longer suspected. 1/1 |
Soldevi Excavations | Land | If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. | |
Carry Away | UU | Enchantment — Aura | Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. |
Watcher of Hours | 5U | Creature — Sphinx | Flying, ward {3} Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 6/6 |
Gladehart Cavalry | 5GG | Creature — Elf Knight | When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6 |
Archfiend's Vessel | B | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. 1/1 |
Palace Jailer | 2WW | Creature — Human Soldier | When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2 |
Crackling Drake | UURR | Creature — Drake | Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card. */4 |
Diminished Returner | 1BB | Creature — Phyrexian Skeleton | Diminished Returner enters the battlefield tapped. {B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater. 4/3 |