M:tG card similarity search
WU · Creature — Human Wizard
{W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Shattered Angel | 3WW | Creature — Phyrexian Angel | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3 |
| Glorifier of Dusk | 3WW | Creature — Vampire Soldier | Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. 4/4 |
| Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
| Dramatic Rescue | WU | Instant | Return target creature to its owner's hand. You gain 2 life. |
| Stromgald Cabal | 1BB | Creature — Human Knight | {T}, Pay 1 life: Counter target white spell. 2/2 |
| Ivory Cup | 1 | Artifact | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. |
| Tergrid's Lantern | 3B | Legendary Artifact | {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern. |
| Herald's Reveille | U | Sorcery | Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead. |
| Order of the Sacred Torch | 1WW | Creature — Human Knight | {T}, Pay 1 life: Counter target black spell. 2/2 |
| Nightmare's Thirst | B | Instant | You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |