Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Send to Sleep

1U · Instant

Tap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Similar cards

Color identity:
NameManaTypeText
Double Take 3UUInstant Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Sarevok, Deceitful Usurper 3UBLegendary Creature — Human Knight At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4
Unbender Tine 2WUArtifact {T}: Untap another target permanent.
Mind Over Matter 2UUUUEnchantment Discard a card: You may tap or untap target artifact, creature, or land.
Wake to Slaughter 3BRSorcery Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Aegis of Honor WEnchantment {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Boneyard Parley 5BBSorcery Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Pull from the Deep 2UUSorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
Jangling Automaton 3Artifact Creature — Construct Whenever Jangling Automaton attacks, untap all creatures defending player controls. 3/2
Aim High 1GInstant Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Page 90