Card Codex

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17 May 2024: Card library updated.

Sengir Bats

1BB · Creature — Bat

Flying Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats. 1/2

Similar cards

Color identity:
NameManaTypeText
Bandage WInstant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.
Withstand 2WInstant Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
Spirit of the Spires 3WCreature — Spirit Flying Other creatures you control with flying get +0/+1. 2/4
Willowdusk, Essence Seer 1BGLegendary Creature — Dryad Druid {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. 3/3
Stinging Shot GInstant Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)
Matopi Golem 5Artifact Creature — Golem {1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it. 3/3
False Demise 2UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Unhallowed Pact 2BEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Winged Sliver 1UCreature — Sliver All Sliver creatures have flying. 1/1
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