M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Name | Mana | Type | Text |
---|---|---|---|
Mabel, Heir to Cragflame | 1RW | Legendary Creature — Mouse Soldier | Other Mice you control get +1/+1. When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. 3/3 |
Homicidal Seclusion | 4B | Enchantment | As long as you control exactly one creature, that creature gets +3/+1 and has lifelink. |
Heliod's Emissary | 3W | Enchantment Creature — Elk | Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3. 3/3 |
Red Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
Spectral Cloak | UU | Enchantment — Aura | Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) |
Bearded Axe | 2R | Artifact — Equipment | Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2} |
Dragon Shadow | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature. |
Battle Mastery | 2W | Enchantment — Aura | Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) |
Sky Tether | W | Enchantment — Aura | Enchant creature Enchanted creature has defender and loses flying. |
Crusade | WW | Enchantment | White creatures get +1/+1. |