M:tG card similarity search
3RW · Legendary Creature — Human Knight
Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. 4/4
Name | Mana | Type | Text |
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Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
Sima Yi, Wei Field Marshal | 5B | Legendary Creature — Human Soldier | Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control. */4 |
Aggressive Instinct | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. |
Rabid Bite | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. |
Tail Slash | 2R | Instant | Target creature you control deals damage equal to its power to target creature you don't control. |
Chandra's Ignition | 3RR | Sorcery | Target creature you control deals damage equal to its power to each other creature and each opponent. |
Benalish Honor Guard | 1W | Creature — Human Knight | Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2 |
The Cyber-Controller | XUUB | Legendary Artifact Creature — Cyberman | When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Other artifact creatures you control get +1/+1. 3/3 |
Fiendlash | 1R | Artifact — Equipment | Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R} |
Artificer's Dragon | 6 | Artifact Creature — Dragon | Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |