M:tG card similarity search
5W · Creature — Giant Soldier
Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. 4/6
Name | Mana | Type | Text |
---|---|---|---|
Spinny Ride | Artifact — Attraction | Visit — Tap target creature an opponent controls. | |
Snare Tactician | 2W | Creature — Human Soldier | Whenever you cycle a card, tap target creature an opponent controls. 2/3 |
Heavy Infantry | 4W | Creature — Human Soldier | When Heavy Infantry enters the battlefield, tap target creature an opponent controls. 3/4 |
Fight or Flight | 3W | Enchantment | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. |
Break Open | 1R | Instant | Turn target face-down creature an opponent controls face up. |
Chrome Prowler | 2U | Artifact Creature — Phyrexian Cat | Flash When Chrome Prowler enters the battlefield, tap target creature an opponent controls. 3/2 |
Inquisitor Greyfax | 1WUB | Legendary Creature — Human Inquisitor | Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |
Rip to Pieces | Sorcery | At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control. | |
Rhox Veteran | 3W | Creature — Rhino Soldier | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Rhox Veteran attacks, tap target creature an opponent controls. 2/4 |
Referee Squad | 2U | Creature — Homunculus | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2 |