Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sentinel of the Eternal Watch

5W · Creature — Giant Soldier

Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. 4/6

Similar cards

Color identity:
NameManaTypeText
Sigil of Myrkul 2BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Chaos Defiler 3BRArtifact Creature — Demon Construct Trample Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random. 5/4
Chosen of Markov 2BCreature — Human {T}, Tap an untapped Vampire you control: Transform Chosen of Markov. 2/2
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Goblin Polka Band RRSummon Goblin {2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases. 1/1
Junk Winder 5UUCreature — Serpent Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. 5/6
A-Imperial Subduer 1WCreature — Human Samurai Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/1
Imperial Subduer 2WCreature — Human Samurai Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. 3/2
Aven Fleetwing 3UCreature — Bird Soldier Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Curse of Inertia 2UEnchantment — Aura Curse Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
Page 138