Card Codex

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17 May 2024: Card library updated.

Sephara, Sky's Blade

4WWW · Legendary Creature — Angel

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) 7/7

Similar cards

Color identity:
NameManaTypeText
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Dearly Departed 4WWCreature — Spirit Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. 5/5
Vertigo RInstant Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Brass Squire 3Artifact Creature — Myr {T}: Attach target Equipment you control to target creature you control. 1/3
Forlorn Pseudamma 3BCreature — Zombie Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token. 2/1
Log Flume Artifact — Attraction Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Manta Riders UCreature — Merfolk {U}: Manta Riders gains flying until end of turn. 1/1
Cryptic Gateway 5Artifact Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Mavinda, Students' Advocate 2WLegendary Creature — Bird Advisor Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) 2/3
Mana Confluence Land {T}, Pay 1 life: Add one mana of any color.
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