Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Seraph of the Suns

5WW · Creature — Angel

Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/4

Similar cards

Color identity:
NameManaTypeText
Zuberi, Golden Feather 4WLegendary Creature — Griffin Flying Other Griffin creatures get +1/+1. 3/3
Escaped Shapeshifter 3UUCreature — Shapeshifter As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4
Skyspear Cavalry 3WWCreature — Human Soldier Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2
Waterwind Scout 2UCreature — Merfolk Scout Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
Baneslayer Angel 3WWCreature — Angel Flying, first strike, lifelink, protection from Demons and from Dragons 5/5
Shard Phoenix 4RCreature — Phoenix Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep. 2/2
Angel of Finality 3WCreature — Angel Flying When Angel of Finality enters the battlefield, exile target player's graveyard. 3/4
Cloak of Feathers USorcery Target creature gains flying until end of turn. Draw a card.
Leap UInstant Target creature gains flying until end of turn. Draw a card.
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