Card Codex

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17 May 2024: Card library updated.

Seraphic Greatsword

1W · Artifact — Equipment

Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4}

Similar cards

Color identity:
NameManaTypeText
Imaginary Friends 1WSorcery — Arcane Create three 0/0 white Spirit creature tokens with flying.
Spectral Procession 2/W2/W2/WSorcery Create three 1/1 white Spirit creature tokens with flying.
Midnight Haunting 2WInstant Create two 1/1 white Spirit creature tokens with flying.
Griffin Aerie 1WEnchantment At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Security Detail 3WEnchantment {W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Dog Walker RWCreature — Human Citizen Vigilance Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. 3/1
Person of Interest 3RCreature — Human Rogue When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) 2/2
Godsire 4RGGWCreature — Beast Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8
Ysgard's Call XWWSorcery — Adventure Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
Teysa, Envoy of Ghosts 5WBLegendary Creature — Human Advisor Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. 4/4
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