Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serene Heart

1G · Instant

Destroy all Auras.

Similar cards

Color identity:
NameManaTypeText
Mephitic Ooze 4BCreature — Ooze Mephitic Ooze gets +1/+0 for each artifact you control. Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. 0/5
Suncrusher 9Artifact Creature — Construct Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature. {2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand. 3/3
Horobi, Death's Wail 2BBLegendary Creature — Spirit Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. 4/4
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Phyrexian Purge 2BRSorcery This spell costs 3 life more to cast for each target. Destroy any number of target creatures.
Plague Fiend 1BCreature — Insect Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}. 1/1
Eye of Singularity 3WWorld Enchantment When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated.
Possessed Centaur 2GGCreature — Centaur Horror Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature." 3/3
Valorous Stance 1WInstant Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.
Sanctum of Serra Plane — Serra’s Realm When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. Whenever chaos ensues, you may have your life total become 20.
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