M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Krark's Thumb | 2 | Legendary Artifact | If you would flip a coin, instead flip two coins and ignore one. |
Gravebind | B | Instant | Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. |
Academy Manufactor | 3 | Artifact Creature — Assembly-Worker | If you would create a Clue, Food, or Treasure token, instead create one of each. 1/3 |
Ghen, Arcanum Weaver | RWB | Legendary Creature — Human Wizard | {R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield. 2/3 |
Eron the Relentless | 3RR | Legendary Creature — Human Rogue | Haste {R}{R}{R}: Regenerate Eron the Relentless. 5/2 |
Malevolent Witchkite | 4BB | Creature — Dragon Warlock | Flying When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. 5/4 |
Tempting Licid | 2G | Creature — Licid | {G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2 |
Calming Licid | 2W | Creature — Licid | {W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 2/2 |
Knights of Thorn | 3W | Creature — Human Knight | Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
Six-Sided Die | 2B | Instant | Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it. |