M:tG card similarity search
XG · Instant
Prevent all combat damage X target creatures would deal this turn.
Name | Mana | Type | Text |
---|---|---|---|
Dark Sphere | 0 | Artifact | {T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down. |
Robe of the Archmagi | 2U | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1} |
Inquisitor's Snare | 1W | Instant | Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. |
Incinerator of the Guilty | 4RR | Creature — Dragon | Flying, trample Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.) 6/6 |
Greater Realm of Preservation | 1W | Enchantment | {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage. |
Disciples of the Inferno | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead. 4/4 | |
Repel the Abominable | 1W | Instant | Prevent all damage that would be dealt this turn by non-Human sources. |
Angel of Suffering | 3BB | Creature — Nightmare Angel | Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3 |
Bone Mask | 4 | Artifact | {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. |
Glen Elendra | Plane — Lorwyn | At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own. |