M:tG card similarity search
2B · Artifact
Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.
Name | Mana | Type | Text |
---|---|---|---|
Paradigm Shift | 1U | Sorcery | Exile all cards from your library. Then shuffle your graveyard into your library. |
Induced Amnesia | 2U | Enchantment | When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. |
The Tyrant | Hero | Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn. | |
Lay Down Arms | W | Sorcery | Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life. |
Moonhold | 2R/W | Instant | Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.) |
Rayami, First of the Fallen | 1BGU | Legendary Creature — Vampire | If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. 5/4 |
Glint-Sleeve Siphoner | 1B | Creature — Human Rogue | Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. 2/1 |
Mana Maze | 1U | Enchantment | Players can't cast spells that share a color with the spell most recently cast this turn. |
Decompose | 1B | Sorcery | Exile up to three target cards from a single graveyard. |
Time Reversal | 3UU | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. |