M:tG card similarity search
2G · Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Revenge of the Hunted | 4GG | Sorcery | Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Archery Training | W | Enchantment — Aura | Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." |
Hold the Gates | 2W | Enchantment | Creatures you control get +0/+1 for each Gate you control and have vigilance. |
Thunder Lasso | 2W | Artifact — Equipment | When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2} |
Desperate Lunge | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. |
Heightened Reflexes | R | Instant | Target creature gets +1/+0 until end of turn. Put a first strike counter on it. |
Sky-Blessed Samurai | 6W | Enchantment Creature — Human Samurai | This spell costs {1} less to cast for each enchantment you control. Flying 4/4 |
Act of Heroism | 1W | Instant | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. |
Charmed Griffin | 3W | Creature — Griffin | Flying When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. 3/3 |