Card Codex

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17 May 2024: Card library updated.

Serpent Skin

2G · Enchantment — Aura

Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.

Similar cards

Color identity:
NameManaTypeText
False Demise 2UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Unhallowed Pact 2BEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Lush Growth GEnchantment — Aura Enchant land Enchanted land is a Mountain, Forest, and Plains.
Confiscate 4UUEnchantment — Aura Enchant permanent You control enchanted permanent.
Consecrate Land WEnchantment — Aura Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
Goblin Caves 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
Sightless Brawler 1WEnchantment Creature — Human Warrior Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Sightless Brawler can't attack alone. Enchanted creature gets +3/+2 and can't attack alone. 3/2
Take Possession 5UUEnchantment — Aura Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
Lay Claim 5UUEnchantment — Aura Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
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