M:tG card similarity search
3U · Sorcery
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Stuffed Bear | 2 | Artifact | {2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn. |
A-Oran-Rief Ooze | 2G | Creature — Ooze | When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it. 2/2 |
Necromancer's Covenant | 3WBB | Enchantment | When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink. |
Might Beyond Reason | 3G | Instant | Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
Savage Twister | XRG | Sorcery | Savage Twister deals X damage to each creature. |
Knight of Doves | 2W | Creature — Human Knight | Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. 1/3 |
Haunting Misery | 1BB | Sorcery | As an additional cost to cast this spell, exile X creature cards from your graveyard. Haunting Misery deals X damage to target player or planeswalker. |
Grip of Phyresis | 2U | Instant | Gain control of target Equipment, then create a 0/0 black Phyrexian Germ creature token and attach that Equipment to it. |
Voracious Null | 2B | Creature — Zombie | {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery. 2/2 |
Thassa's Oracle | UU | Creature — Merfolk Wizard | When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 1/3 |