M:tG card similarity search
5RR · Sorcery
Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Raging Regisaur | 2RG | Creature — Dinosaur | Whenever Raging Regisaur attacks, it deals 1 damage to any target. 4/4 |
Jilt | 1U | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature. |
Jaya, Venerated Firemage | 4R | Legendary Planeswalker — Jaya | If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target. Loyalty 5 |
Disintegrate | XR | Sorcery | Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
Sand Strangler | 3R | Creature — Beast | When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature. 3/3 |
Mayhem Devil | 1BR | Creature — Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3 |
Erupting Dreadwolf | Creature — Eldrazi Werewolf | Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target. 6/4 | |
Soul Shred | 3BB | Sorcery | Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. |
Sundering Stroke | 6R | Sorcery | Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players. |
D'Avenant Healer | 1WW | Creature — Human Cleric Archer | {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/2 |