Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serra's Blessing

1W · Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Similar cards

Color identity:
NameManaTypeText
Sulfur Elemental 2RCreature — Elemental Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1. 3/2
Kazuul Warlord 4RCreature — Minotaur Warrior Ally Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. 3/3
Hunter's Mark 3GInstant This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Biomass Mutation XG/UG/UInstant Creatures you control have base power and toughness X/X until end of turn.
Kros, Defense Contractor 1GWULegendary Creature — Cat Advisor At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4
Sterling Supplier 4WCreature — Bird Soldier Flying When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control. 3/4
Sacred Rites WInstant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Advocate of the Beast 2GCreature — Elf Shaman At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. 2/3
Retaliation 2GEnchantment Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Call for Unity 3WWEnchantment Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity.
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