Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serra's Sanctum

· Legendary Land

{T}: Add {W} for each enchantment you control.

Similar cards

Color identity:
NameManaTypeText
Kilnspire District Plane — Ravnica When you planeswalk to Kilnspire District or at the beginning of your precombat main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it. Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Spara's Adjudicators 2GWUCreature — Cat Citizen When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. 4/4
Legion Loyalty 6WWEnchantment Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Ghastly Death Tyrant 4BBCreature — Beholder Skeleton When Ghastly Death Tyrant enters the battlefield, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn. 6/5
Scattering Stroke 2UUInstant Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of {C} equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
War Room Land {T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Deep Freeze 2UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Nissa, Ascended Animist 3GGG/PG/PLegendary Planeswalker — Nissa Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. [−1]: Destroy target artifact or enchantment. [−7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Loyalty 7
Renowned Weaponsmith 1UCreature — Human Artificer {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. {U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle. 1/3
Invocation of Saint Traft 1WUEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
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