Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serra's Sanctum

· Legendary Land

{T}: Add {W} for each enchantment you control.

Similar cards

Color identity:
NameManaTypeText
Perception Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Savage Swipe GSorcery Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Infernal Denizen 7BCreature — Demon At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield. {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield. 5/7
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Rohgahh of Kher Keep 2BBRRLegendary Creature — Kobold At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. Creatures you control named Kobolds of Kher Keep get +2/+2. 5/5
Serene Heart 1GInstant Destroy all Auras.
Piracy UUSorcery Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
Declaration in Stone 1WSorcery Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Crossway Troublemakers 5BCreature — Vampire Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5
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