M:tG card similarity search
3W · Creature — Angel
Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Aquatic Incursion | 3U | Enchantment | When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn. |
| Ichorplate Golem | 3 | Artifact Creature — Phyrexian Golem | Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. Creatures you control with oil counters on them get +1/+1. 2/3 |
| Tavern Brawler | 2R | Legendary Enchantment — Background | Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn." |
| Falkenrath Aristocrat | 2BR | Creature — Vampire Noble | Flying, haste Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. 4/1 |
| Goblin Racketeer | 3R | Creature — Goblin Rogue | Whenever Goblin Racketeer attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 4/2 |
| Collective Restraint | 3U | Enchantment | Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control. |
| Maze of Ith | Land | {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | |
| Metallic Mastery | 2R | Sorcery | Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. |
| Cao Cao, Lord of Wei | 3BB | Legendary Creature — Human Soldier | {T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared. 3/3 |
| Ruric Thar, the Unbowed | 4RG | Legendary Creature — Ogre Warrior | Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. 6/6 |