M:tG card similarity search
WW · Enchantment — Aura
Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
Name | Mana | Type | Text |
---|---|---|---|
Street Savvy | G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities. |
Norwood Riders | 3G | Creature — Elf | Norwood Riders can't be blocked by more than one creature. 3/3 |
Awe for the Guilds | 2R | Sorcery | Monocolored creatures can't block this turn. |
Chaos | 2R | Instant | Creatures can't block this turn. |
Floodtide Serpent | 4U | Creature — Serpent | Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) 4/4 |
Whimwader | 4U | Creature — Elemental | Whimwader can't attack unless defending player controls a blue permanent. 6/4 |
A-Dissonant Wave | 2G | Instant — Adventure | Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.) |
Dissonant Wave | 2G | Instant — Adventure | Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.) |
Tale's End | 1U | Instant | Counter target activated ability, triggered ability, or legendary spell. |
War Cadence | 2R | Enchantment | {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control. |