Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serra Faithkeeper

· Creature — Angel

Flying, vigilance 4/4

Similar cards

Color identity:
NameManaTypeText
Vertex Paladin Creature — Angel Knight Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. */*
Ruin-Lurker Bat WCreature — Bat Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.) 1/1
Doomed Traveler WCreature — Human Soldier When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying. 1/1
Undermountain Adventurer 3GCreature — Giant Warrior Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4
Half-Elf Monk 3WCreature — Human Elf Monk Vigilance Stunning Strike — {1}{W}, {T}: Tap target creature. 1/4
Molten Disaster XRRSorcery Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
Seismic Elemental 3RRCreature — Elemental When Seismic Elemental enters the battlefield, creatures without flying can't block this turn. 4/4
Archon of Redemption 3WWCreature — Archon Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. 3/4
Haldir, Lórien Lieutenant XGLegendary Creature — Elf Soldier Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it. Vigilance {5}{G}: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir. 0/0
Mulldrifter 4UCreature — Elemental Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2
Page 151