Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serra Sphinx

3UU · Creature — Sphinx

Flying, vigilance 4/4

Similar cards

Color identity:
NameManaTypeText
Aethertide Whale 4UUCreature — Whale Flying When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters). Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand. 6/4
Walking Sponge 1UCreature — Sponge {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1
Sanguinary Mage 1RCreature — Vampire Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Junk Diver 3Artifact Creature — Bird Flying When Junk Diver dies, return another target artifact card from your graveyard to your hand. 1/1
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Hundred-Handed One 2WWCreature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
Hoofprints of the Stag 1WTribal Enchantment — Elemental Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Lys Alana Bowmaster 2GCreature — Elf Archer Reach Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. 2/2
Wings of Aesthir WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying and first strike.
Chimney Imp 4BCreature — Imp Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2
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