Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Serrated Biskelion

3 · Artifact Creature — Construct

{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. 2/2

Similar cards

Color identity:
NameManaTypeText
Barbed-Back Wurm 4BCreature — Wurm {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 4/3
Give 2GSorcery Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Rising Miasma 3BSorcery All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Cabal Trainee BCreature — Human Minion Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. 1/1
Coretapper 2Artifact Creature — Myr {T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. 1/1
Lost Isle Calling 1UEnchantment Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Mutilate 2BBSorcery All creatures get -1/-1 until end of turn for each Swamp you control.
Fate Transfer 1U/BInstant Move all counters from target creature onto another target creature.
Peppersmoke BTribal Instant — Faerie Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Drakestown Forgotten 4BCreature — Zombie Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. 0/0
Page 35