M:tG card similarity search
3 · Artifact Creature — Construct
{T}: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Barbed-Back Wurm | 4B | Creature — Wurm | {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 4/3 |
Give | 2G | Sorcery | Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) |
Rising Miasma | 3B | Sorcery | All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Cabal Trainee | B | Creature — Human Minion | Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. 1/1 |
Coretapper | 2 | Artifact Creature — Myr | {T}: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. 1/1 |
Lost Isle Calling | 1U | Enchantment | Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. |
Mutilate | 2BB | Sorcery | All creatures get -1/-1 until end of turn for each Swamp you control. |
Fate Transfer | 1U/B | Instant | Move all counters from target creature onto another target creature. |
Peppersmoke | B | Tribal Instant — Faerie | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. |
Drakestown Forgotten | 4B | Creature — Zombie | Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. 0/0 |