M:tG card similarity search
5U · Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library.
Name | Mana | Type | Text |
---|---|---|---|
Utter End | 2WB | Instant | Exile target nonland permanent. |
Mend the Wilds | G | Instant — Adventure | Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.) |
Chaos Warp | 2R | Instant | The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. |
Leave in the Dust | 3U | Instant | Return target nonland permanent to its owner's hand. Draw a card. |
Clever Concealment | 2WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) |
Ether Well | 3U | Instant | Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead. |
Sedraxis Alchemist | 2B | Creature — Zombie Wizard | When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2 |
Aura Extraction | 1W | Instant | Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.) |
Play of the Game | 6WW | Sorcery | Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents. |
Mana Flair | 1R | Instant | Add {R} for each nonland permanent with art by the artist of your choice. |