Card Codex

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17 May 2024: Card library updated.

Seton's Desire

2G · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Similar cards

Color identity:
NameManaTypeText
Necrotic Plague 2BBEnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
Minion's Return 2BEnchantment — Aura Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Inferno Fist 1REnchantment — Aura Enchant creature you control Enchanted creature gets +2/+0. {R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
Infectious Bloodlust 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+1, has haste, and attacks each combat if able. When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.
Crown of Fury 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Cloak of Mists 1UEnchantment — Aura Enchant creature Enchanted creature can't be blocked.
Traveling Plague 3BBEnchantment — Aura Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
Slumbering Keepguard WCreature — Human Knight Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1
Lush Growth GEnchantment — Aura Enchant land Enchanted land is a Mountain, Forest, and Plains.
Gate Hound 2WCreature — Dog Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1
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