M:tG card similarity search
2BB · Sorcery
Exile target creature. Put two loyalty counters on a planeswalker you control.
Name | Mana | Type | Text |
---|---|---|---|
Jade Guardian | 3G | Creature — Merfolk Shaman | Hexproof (This creature can't be the target of spells or abilities your opponents control.) When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control. 2/2 |
Scarblade Elite | BB | Creature — Elf Assassin | {T}, Exile an Assassin card from your graveyard: Destroy target creature. 2/2 |
Grim Poppet | 7 | Artifact Creature — Scarecrow | Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. 4/4 |
Peace and Quiet | 1W | Instant | Destroy two target enchantments. |
Flicker | 1W | Sorcery | Exile target nontoken permanent, then return it to the battlefield under its owner's control. |
Cinder Pyromancer | 2R | Creature — Elemental Shaman | {T}: Cinder Pyromancer deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap Cinder Pyromancer. 0/1 |
Dire Tactics | WB | Instant | Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
Hunted Nightmare | 1BB | Creature — Nightmare | Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. 4/5 |
Kardum, Patron of Flames | 2RR | Legendary Creature — Demon | Haste Whenever Kardum, Patron of Flames attacks, put a flame counter on it, then seek a card with mana value equal to the number of flame counters on it and exile that card face down. When Kardum dies, put all cards you own exiled with it into your hand. At the beginning of the end step of your next turn, discard those cards. 4/3 |
Wind Sail | 1U | Sorcery | One or two target creatures gain flying until end of turn. |